Armada by Ernest Cline
I picked up this book because I liked Cline’s first novel, Ready Player One. This story has a lot of the same nerdy inspirations, but without the post-apocalyptic darkness and incisive critique of corporate tyranny. This sci-fi novel is about an alien invasion and a far-reaching conspiracy to ready humanity to fight it off through training an army of video gamers to operate drones. The narrator is Zack Lightman, a top gamer recruited by the Earth Defense Alliance to pilot spaceships remotely. Through observing that the real aliens act a little too much like simulations of themselves, he uncovers a conspiracy within the conspiracy and saves planet Earth. It’s fun, sprinkled with lots of pop culture trivia, and structured self-consciously around Joseph Campbell’s hero’s journey. It felt like a novelization of one of the summer blockbusters so frequently referenced–definitely light reading. The ending seemed a little bit open, so that I wondered if there is a sequel in the works.